using XNgine.ObjectManagement;
using XNgine.ObjectManagement.Infos;

namespace XNgine.RenderManagement
{
    public class PositionedRenderable
    {
        public DimensionInfo DimensionInfo { get; set; }
        public IRenderable Object { get; set; }

        public void Render()
        {
            Object.RenderModel.Render(DimensionInfo);
        }
    }
}